Monday, August 18, 2008

Oh, that explains it.

I’d been wondering for a while why my warlock didn’t feel as uber as it should have.
I couldn’t figure out why this could be. I’d grinded my way to the top of all the PvP gear that I wanted. I’d gotten all the high-dollar enchants, constructed the very best engineering trinkets and armor that I could get my hands on.
Sure, there was better stuff in the top tier of the heroic super-instances, but I never thought it that essential to get. I used to be able to hold my own in battlegrounds, but it seemed like I was slipping a bit lately.
After I found out that I couldn’t live without the new Olympic ‘spirit of summer’ pet, I ventured back into the world of level 70 battlegrounds…
Two observations: It’s much more fun to play with a twinked out level 29 rogue, and second – my lock just wasn’t as powerful as I remembered him to be.
It wasn’t until last night that I figured out why. Apparently, in the last patch, a whole new level of PvP gear had been released. Some of it was just marginally better than what I had, but some of it was much, much better. And this new stuff was apparently the new baseline standard for all serious PvP’ers out there.
As I started calculating the amount of honor I’d need to spend to get my mitts on the first piece of armor that I wanted, I quickly realized that this was going to take a while. Again.
This wasn’t the first time I’ve been faced with the horrible honor grind, and I suppose it won’t be the last… But now that I’ve seen how much good gear is out there for the taking… How can I resist??
Some of the stuff would make it much easier to venture into the pre-BC instances once again, and it seems that you really need to keep up with the rest of the world if you want to survive in the battle grounds for very long… so how can anyone resist?
But then, how long into the Litch King will it be before it all gets replaced by green items? Again…

Here we grind again…